The Guide
Plain-language rules for modding without getting a takedown or a ban.
- What EULAs actually allow
- Asset licenses decoded: CC0, CC-BY, NC
- Multiplayer and anti-cheat red lines
- Publishing and getting paid
Guide · Asset Vault · Studio
Modsmith puts the rules, the free assets and a full coding studio in one place. Write the code, draw the textures, press Build, and get a mod file you can drop into your game. No installs, no sketchy downloads.
# data/hello/function/starter_kit.mcfunction give @s minecraft:diamond_sword 1 effect give @s minecraft:speed 30 1 tellraw @s {"text":"Kit delivered!"} ▸ Building Minecraft project… Namespace "hello" · 5 data files · 2 resource files ✔ hello-datapack.zip · 5 files · 1.7 KB ✔ hello-resourcepack.zip · 2 files · 692 B ▸ Drop into .minecraft/saves/World/datapacks
Brand new?
Guided mode turns each studio into a set of short lessons. You change one thing at a time, Modsmith checks it, and you finish with a mod running in your own game. No coding experience needed.
Start my first modEach studio is themed after its game and opens with a starter mod that already builds. Games that need desktop tools, like Ready or Not, get a guided workbench instead.
Commands, recipes and your own textures for Java Edition 1.21.1.
→ Ready-to-install .zip Terraria tModLoader mod sourceNew weapons and items in C#, with sprites drawn in the studio.
→ ModSources folder Stardew Valley Content Patcher packAdd items, edit prices and stock Pierre's shelves without writing C#.
→ Ready-to-install .zip Factorio Lua modPrototype entities and script events for Factorio 2.0.
→ Ready-to-install .zip Garry's Mod Lua addonHooks, HUDs, console commands and materials on the Source engine.
→ Addon folder 20 more games Ready or Not · Skyrim · Lethal CompanyGames modded with Unreal Engine, Unity, the Creation Kit and official toolkits, with the tools you need and where mods live.
→ Browse the libraryMost people quit modding in the first hour, stuck on setup, licenses or a missing file. Modsmith removes those walls.
Plain-language rules for modding without getting a takedown or a ban.
Every free texture, model, sound and tool we trust, each tagged with its license.
A code editor, file tree, pixel editor and build system in one browser tab.
Open its studio. A working starter mod is already loaded.
Edit functions, scripts or JSON with highlighting and autosave.
Draw textures in the pixel editor or upload your own files.
Modsmith checks your files, packages the mod and tells you where it goes.